Monday, 13 September 2021

Useful generative art links

 https://www.dirtalleydesign.com/blogs/news/programming-numbers-and-art-making-generative-designs

Probably my favorite math concept to play with is the sine wave! There are so many ways you can insert a sine wave into your generative program. Here are two ways I have used sine waves in my generative art:

  • why draw a shape or line with straight edges?! why not apply a sine wave instead to create curvy forms?!
  • map values like color or size to a sine wave for beautiful rhythmic variation in your design, especially useful if your program creates repeating patterns

 

Useful generative art links

https://inconvergent.net

"As opposed to the biology inspired Hyphae and tree algorithms, the next example is based on hand drawings by John Franzen. Essentially Franzen draws lines where each line traces the outline of the previously drawn line. As each hand drawn line will have slight variations, interesting patterns soon emerge.

Drawing shapes on the computer is fairly straight forward. A line consists of a number of vertices (points) with an edge (segment) between them. To create a triangle you need three edges, and you connect them with three vertices. To draw a circle you do the same thing, but you need sufficiently many vertices to make it "impossible" to see that it is not actually a circle. If you are wondering: there are more sophisticated ways of drawing shapes, but this is an easy one."

Generative Art philosophy

Noise and Generative Art